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  1. New to Convention Gaming?
  2. General Convention Info
    1. How is the con organised?
    2. Registration
    3. Game/Event Room Allocation
    4. Game/Event Info
    5. Awards Presentation
    6. Convention Rules
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General Convention Information

How Is the Convention Organised?

Each day of the convention is divided into four blocks of three hours starting at 9.00am, 12:30am, 4.00pm and 7:30pm.

Each session is scheduled to run for two and a half hours from the start of that block, leaving either half an hour or a full hour between playing sessions to get from one game to the next, get something to eat/drink, or just socialise and catch your breath.

The four days of the convention usually operate as follows:

Friday (21st March 2008)
8:30am Doors Open
9.00am - 12:30pm Registration - only some Miniature Tournaments run
12:30am - 3:30pm Session A
3:30pm - 4.00pm Afternoon Break
4.00pm - 7.00pm Session B
7:00pm - 7:30pm Dinner Break
7:30pm - 10:30pm Session C
10:30pm - 10:45pm Pack up
11.00pm Doors Close
Saturday (22nd March 2008)
8:30am Doors Open
9.00am - 12:30pm Session D
12:00pm - 12:30pm Lunch Break
12:30am - 3:30pm Session E
3:30pm - 4.00pm Afternoon Break
4.00pm - 7.00pm Session F
7:00pm - 7:30pm Dinner Break
7:30pm - 10:30pm Session G
10:30pm - 10:45pm Pack up
11.00pm Doors Close
Sunday (23rd March 2008)
8:30am Doors Open
9.00am - 12:30pm Session H
12:00pm - 12:30pm Lunch Break
12:30am - 3:30pm Session I
3:30pm - 4.00pm Afternoon Break
4.00pm - 7.00pm Session J
7:00pm - 7:30pm Dinner Break
7:30pm - 10:30pm Session K
10:30pm - 10:45pm Pack up
11.00pm Doors Close
Monday (24th March 2008)
8:30am Doors Open
9.00am - 12:30pm Session L
12:00pm - 12:30pm Lunch Break
12:30am - 3:30pm Session M
3:30pm - 4.00pm Afternoon Break
4.00pm
  • Awards Presentation
  • Pack up & Tidy
  • Doors Close
  • Post Convention Party

Registration

For legal/insurance purposes you need to register with Conquest in order to participate in any capacity. If you are a Player you must confirm your registration with each game/event organiser before the game/event is scheduled to commence. if you do not, the organiser may fill your place with someone else in order to be able to run it. If you are registering as part of a Team, it would be appreciated if one of the Team Members can attend the Registration Session on friday so that the game/event organiser can properly allocate their GMs. if you do not register a full team, the game/event organiser will allocate individuals to complete the team for the session/s.

Please be aware that there is a chance you could miss out on a game or event due to a game/event being already filled, or being cancelled. every effort will be made to book you into every game/event you wish to participate in. if you miss out on a game/s or event/s that you have registered and paid for, you can talk to us and we will find you a spot in another suitable game/event or give you a refund (please note that single session refunds are not given where 'Get Wrecked' option has been chosen).

More information can be found via Registration Form or Online Registration.

Game/Event Room Allocation

You will be required to meet with the game/event organiser at their table in the Registration Hall at the start of the session. For your session, the organiser will either run the game/event or allocate a GM (Games Master) to run the session for them, and you will be told which room to go to.

If your GM does not hear from you or any member of your team if you are in one within 15 minutes of a session start time, he/she may declare the session cancelled. Similarly if your GM does not turn up within 15 minutes of start of session, or provide some indication of a revised start time, you may claim a refund for that session.

Game/Event Information

The details of each individual game/event given on this website, on the Conquest flyer and Conquest Convention Information Booklet (listed under game/event style) are as follows:

  • Title of game/event
  • Designer/s or the person/s running the game/event
  • System: If there is one, otherwise it's considered 'systemless'
  • Number of Players
  • Entry Type: Individual or Team (or both)
  • Blurb: such as you would find on a book or DVD (please note blurbs are only on the website and in the convention booklet)

Most games/events carry a rating from 0 (unnecessary) to 5 (critical) in the following categories:

Seriousness:
indicates the degree to which the game/event welcomes gratuitous laughs, puns and so on. More serious games/events usually require more effort on the part of players to maintain and enhance the atmosphere, intent and integrity of the scenario.
Characterisation:
indicates the amount of 'acting in character' that is required for the game/event to work well and be enjoyable. this could mean anything from acting out a scene, accents, or just relying on a character's personality more than game mechanics/stats.
System/Rules Knowledge:
indicates the required familiarity with the system/rules used. Check with the game/event organiser if any rules variants are used.
World Knowledge:
indicates the required familiarity with a particular background world whether that be based on a movie or book i.e. Harry Potter or invented by the author of the game or event.
Genre Knowledge:
indicates how well you need to understand/have knowledge of the aspects of game/event genre i.e. Horror.
Adult Content:
rated by indicating the minimum age appropriate in a player wanting to participate in the game/event i.e. Ages: 16+

Awards Presentation

Trophies and/or certificates are awarded for many games/events. Selection criteria for these awards are left to the discretion of individual game/event organisers. Although awards are given for most games/events, the emphasis is on enjoyment, not on winning.

Convention Rules

Parental Guidance - Parents/Guardians Please Read!

Conquest is generally not suitable for young children - a reasonable level of independence and maturity is needed of players to meet financial and behavioral obligations. We try to provide sufficient information about each game/event so that you can judge it's suitability. If you have any questions or concerns please Contact Us.

Please also note that we do not and can not provide a child minding service. Children under thirteen must be supervised at all times to ensure their safety and to prevent them from disturbing other convention attendees

If you do not comply with the following rules, you may be expelled from the convention:

  • Do not bring, wear or carry real or replica weapons at any time during the convention (including water pistols, guns, swords, bows and knifes). Only replica weapons that have been approved by convention organisers may be brought on site.
  • Do not bring or use alcohol or illegal drugs on site.
  • Due to Health Regulations, sleeping on the site is prohibited.
  • If you continually or irrationally argue with a GM after a final decision has been made, you may be disqualified without refund.
  • Only registered and paid up players are eligible for trophies/certificates/prizes.
  • There is No Smoking inside the building and in any of the doorways. Smoking is allowed only in outside areas designated for that purpose.
  • Look after and respect the venue. keep out of any areas not hired by Conquest - they will be indicated on the map provided by us to attendees.
  • Wear your registration badge at all times on site for security purposes.
  • If you are going to be unavoidably late for a session, please contact Conquest, the game/event organiser or a fellow player otherwise the GM may replace you or cancel the session. If you miss a session due to this arrangement of another is at the discretion of the game/event organiser.

Basic Convention Etiquette

  • Respect your fellow players and their right to enjoy their time at Conquest.
  • Do not enter a room where others are playing without their express permission (and please do not interrupt a game/event to ask permission). Some organisers are happy to have spectators, others are not - respect their wishes.
  • Basic manners are always welcome - everyone appreciates a please and a thank you! A thank you doesn't go astray to the GM for running a session/s for you!
  • Turn your mobile off during sessions unless it is unavoidable - if so, please explain this to your GM.
  • If someone visibly needs help to set up or pack up, and you are able to assist please do so - it can make all the difference to someone else's day!

Conquest is intended to be fun for all, and we appreciate any behavior that makes this possible!

Legal & Info Privacy Statement / copyright Conquest Games Inc. 1998-2008 / page updated 27/11/07